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Backgammon roll over

 

In a week that sees the European lottery rollover to a staggering 120 million pounds, what better suggestion to make for our backgammon article than this one - Rollover.

This game follows the pattern of the lottery with the premise of the idea being to roll over, or roll again. The lottery rollover is based on not winning the jackpot in a given week and therefore it rolls over to the next week, in backgammon rollover the idea is to make your opponent roll again, or take his roll back, should he have achieved the desired number.

Hence this question:

Have you ever wished, after rolling the worst possible number, that you could just pick up your dice and roll again?

This is how to play it: Roll-over:

Once a game, each player has the option to either roll again if the number's, he has thrown he doesn't want to use, or ask his opponent to roll his dice again.

You can re-roll your own dice any time before you pick them up, to try various plays before making your move. Or you can make him roll again, before his turn finishes.

Once a player announces 'roll-over,' the roll is cancelled and any moved checkers are restored. The player whose roll was cancelled then rolls the dice again. If the opposition still has not used his roll-over option, he can cancel the re-roll and the dice are rolled yet again. In rare situations, dice could be rolled three times in one turn.

The roll-over rule introduces another element to the game either to use it early or wait, till the last moment, or maybe not all.

Marker

Using a roll-over marker is a good way to differentiate when playing this game, decide before the game what marker suits you best.

Doubling

The doubling cube is used as in normal play, once a player has rolled the dice; he may not double that turn. He must wait, even if he has chosen to roll over and offer the cube next turn.
 


 

 

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